3.2.9 and 3.2.10
v3.2.10 Stability and Balancing
Randomly placed "Stability Backgrounds" throughout the game. (these are only designed to protect battles from
crashing at the start, not at the end. If these manually
placed backgrounds work, then the rest of the game will follow suit)
Slightly weakened enemy stats on tech levels 1-35.
Weakened early game enemy offense by 10-20%.
Reduced damage of Red Moon and Blood Moon by 1 tier.
Reduced stamina cost of enrage by half.
Fixed Undead Castle savepoint.
Fixed Devil's Shadow text.
Fixed Red Moon and Blood Moon.
Fixed stamina cost on a few prepare skills.
Fixed stability after leaving katis bridge.
Evasion now affects chance to be targetted. (the higher the
evasion, the lower the chance)
Drastically weakened enemy stats on tech levels 1-19. (normal mode should now be as easy as a normal rpg)
Slightly weakened enemy stats on tech levels 20-35.
Verticle enemy melee is now +75% attack instead of +100%.
Horizontal enemy melee is now +35% attack instead of +50%.
All normal sized party members got +30% evasion. (now 50)
All normal sized party members got +8% magic evasion. (now 10)
Guarding now grants +25% spirit.
Guarding now completely removes evasion and magic evasion.
All prepare spells now cost 50 stamina.
Get The Wooden Ocean
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